About Me

I am a structured and focused UX designer and frontend developer driven by the desire to create digital experiences that are both intuitive and sustainable. In my work, I follow a clear process – from preliminary analysis to implementation – to ensure the best possible outcomes.

When I commence a project, I analyse the frameworks, objectives, and conditions to lay a solid foundation. Thereafter, I conceptualise solutions and utilise my frontend experience to create realistic wireframes and prototypes that can be anchored early in the development process.

During the design phase, I work with tools like Figma and Adobe Creative Suite to develop user-centred solutions. I aim for designs that are not only visually appealing but also practical and easy for the end user to navigate.

As the concept transitions into implementation, my focus is on clear communication and close collaboration with the development team. This way, we can adapt to changes and ensure the project progresses smoothly and efficiently.

With experience as a UI/UX designer, project manager, QA, and product owner, I have learned to switch between strategic, big-picture perspectives and visual details – always keeping the user at the heart of it all.

Interests

🎲 Board games – from complex strategies to simpler classics, currently mostly Fate of The Fellowship and Magic: The Gathering.

🕹️ Video & arcade games – pinball, rhythm games, and action are my tune; right now, Clair Obscura: Expedition 33, Don’t Starve Together, and Balantro are the warmest here at home.

🤝 Friends & community – time with loved ones gives me balance, energy, and new perspectives.

About Me

I am a structured and focused UX designer and frontend developer driven by the desire to create digital experiences that are both intuitive and sustainable. In my work, I follow a clear process – from preliminary analysis to implementation – to ensure the best possible outcomes.

When I commence a project, I analyse the frameworks, objectives, and conditions to lay a solid foundation. Thereafter, I conceptualise solutions and utilise my frontend experience to create realistic wireframes and prototypes that can be anchored early in the development process.

During the design phase, I work with tools like Figma and Adobe Creative Suite to develop user-centred solutions. I aim for designs that are not only visually appealing but also practical and easy for the end user to navigate.

As the concept transitions into implementation, my focus is on clear communication and close collaboration with the development team. This way, we can adapt to changes and ensure the project progresses smoothly and efficiently.

With experience as a UI/UX designer, project manager, QA, and product owner, I have learned to switch between strategic, big-picture perspectives and visual details – always keeping the user at the heart of it all.

Interests

🎲 Board games – from complex strategies to simpler classics, currently mostly Fate of The Fellowship and Magic: The Gathering.

🕹️ Video & arcade games – pinball, rhythm games, and action are my tune; right now, Clair Obscura: Expedition 33, Don’t Starve Together, and Balantro are the warmest here at home.

🤝 Friends & community – time with loved ones gives me balance, energy, and new perspectives.

About Me

I am a structured and focused UX designer and frontend developer driven by the desire to create digital experiences that are both intuitive and sustainable. In my work, I follow a clear process – from preliminary analysis to implementation – to ensure the best possible outcomes.

When I commence a project, I analyse the frameworks, objectives, and conditions to lay a solid foundation. Thereafter, I conceptualise solutions and utilise my frontend experience to create realistic wireframes and prototypes that can be anchored early in the development process.

During the design phase, I work with tools like Figma and Adobe Creative Suite to develop user-centred solutions. I aim for designs that are not only visually appealing but also practical and easy for the end user to navigate.

As the concept transitions into implementation, my focus is on clear communication and close collaboration with the development team. This way, we can adapt to changes and ensure the project progresses smoothly and efficiently.

With experience as a UI/UX designer, project manager, QA, and product owner, I have learned to switch between strategic, big-picture perspectives and visual details – always keeping the user at the heart of it all.

Interests

🎲 Board games – from complex strategies to simpler classics, currently mostly Fate of The Fellowship and Magic: The Gathering.

🕹️ Video & arcade games – pinball, rhythm games, and action are my tune; right now, Clair Obscura: Expedition 33, Don’t Starve Together, and Balantro are the warmest here at home.

🤝 Friends & community – time with loved ones gives me balance, energy, and new perspectives.